//
//  AgenceAppDelegate.m
//  Agence
//
//  Created by Olivier Savard on 11-01-19.
//  Copyright 2011 OSInfo Informatique. All rights reserved.
//

#import "AgenceAppDelegate.h"
#import "ListeViewController.h"
#import "XMLParser.h"
#import "ListeViewController.h"
#import "Immeuble.h"

#define	kFileName @"archive"
#define kDataKey  @"Data"

@implementation AgenceAppDelegate

@synthesize window;
@synthesize	tabBarController;
@synthesize navController;
@synthesize list;
@synthesize lastIndexPathFiltre;
@synthesize montantMin;
@synthesize montantMax;
@synthesize reload;
@synthesize reInit;
@synthesize listeFavoris;
@synthesize countFavoris;
@synthesize tabBarItem;
@synthesize locationManager;
@synthesize locationCentre;

#pragma mark -
#pragma mark Application lifecycle

-(void)parseXML{
	// Override point for customization after application launch.
	NSURL *url = [[NSURL alloc] initWithString:@"http://www.web-k.org/os/immeubles.xml"];
	NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithContentsOfURL:url];
	
	//Initialize the delegate.
	XMLParser *parser = [[XMLParser alloc] initXMLParser];
	
	//Set delegate
	[xmlParser setDelegate:parser];
	
	//Start parsing the XML file.
	BOOL success = [xmlParser parse];
	
	if(success){
		NSLog(@"No Errors");
		//reconstruire la liste des favoris a partir de la liste principale
		NSMutableArray *newArray = [[NSMutableArray alloc]init];
		NSLog(@"Avant Reconstruction List count %i", [list count]);
		for (int i=0; i < [list count]; i++) {
			NSLog(@"Reconstruction");
			Immeuble *unImmeubleMain = [[Immeuble alloc]init];
			unImmeubleMain = [list objectAtIndex:i];
			for (int j=0; j < [listeFavoris count]; j++) {
				Immeuble *unImmeubleFav = [[Immeuble alloc]init];
				unImmeubleFav = [listeFavoris objectAtIndex:j];
				NSLog(@"comparaison: UnimmeubleMain.id %i",unImmeubleMain.immeubleID);
				NSLog(@"comparaison: UnimmeubleFav.id %i",unImmeubleFav.immeubleID);
				if (unImmeubleMain.immeubleID == unImmeubleFav.immeubleID)
				{
					[newArray addObject:unImmeubleMain];
					NSLog(@"PAREIL!!");
				}
			}
		}
		[newArray release];
	}
	else
		NSLog(@"Error Error Error!!!");	
}

-(void)reconstructFav{
	
}

-(BOOL)isFavorite:(Immeuble *)unImmeuble{
	BOOL isFavorite = NO;
	for (int j=0; j < [listeFavoris count]; j++) {
		Immeuble *unImmeubleFav = [[Immeuble alloc]init];
		unImmeubleFav = [listeFavoris objectAtIndex:j];
		NSLog(@"isFavorite: Unimmeuble.id %i",unImmeuble.immeubleID);
		NSLog(@"isFavorite: UnimmeubleFav.id %i",unImmeubleFav.immeubleID);
		if (unImmeuble.immeubleID == unImmeubleFav.immeubleID)
		{
			NSLog(@"PAREIL!!");
			isFavorite = YES;
		}
	}
	return isFavorite;
	
}

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {    
	
	NSLog(@"App did finish launching");
	//LOADER LES FAVORIS
	if ([self dataFilePath] != nil) {
		NSData *data = [[NSMutableData alloc] initWithContentsOfFile:[self dataFilePath]];
		NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data];
		NSMutableArray *array = [[NSMutableArray alloc]init];
		array = [unarchiver decodeObjectForKey:kDataKey];
		listeFavoris = array;
		[array release];
		[unarchiver finishDecoding];
		//[unarchiver release];  //Cause un bug
		[data release];
	}
	else NSLog(@"FIchier n'existe pas..");
	
	
	
	//LOCATION MANAGER
	locationManager = [[CLLocationManager alloc] init];
	locationManager.delegate = self;
	locationManager.distanceFilter = kCLDistanceFilterNone; // whenever we move
	locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters; // 100 m
	[locationManager startUpdatingLocation];
	
	//Parse le xml
    [self parseXML];
	
	NSLog(@"Avant Reconstruction");
	NSLog(@"Avant Reconstruction");
	NSLog(@"Avant Reconstruction");
	NSLog(@"Avant Reconstruction");
	
	
	
	//reconstruire la liste de favoris avec pointeurs valides a partir des donnees sauvegardees
	[self reconstructFav];
	
	//clicker
	if ([listeFavoris count] > 0)
		tabBarItem.badgeValue = [NSString stringWithFormat:@"%i", [self.listeFavoris count]];
    
	// Add the view controller's view to the window and display.
    [self.window addSubview:tabBarController.view];
    [self.window makeKeyAndVisible];

    return YES;
}


//creer le chemin vers le fichier de donnees
-(NSString *)dataFilePath {
	NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
	NSString *documentsDirectory = [paths objectAtIndex:0];
	return [documentsDirectory stringByAppendingPathComponent:kFileName];
}


- (void)applicationWillResignActive:(UIApplication *)application {
    /*
     Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
     Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
     */
	NSLog(@"App Will Resign Active");
	
	//sauvegarder les favoris dans un plist
	NSMutableData *data = [[NSMutableData alloc]init];
	NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data];
	[archiver encodeObject:listeFavoris forKey:kDataKey];
	[archiver finishEncoding];
	BOOL ret = [data writeToFile:[self dataFilePath] atomically:YES];
	NSLog(@"%d",ret);
	NSLog(@"Apres le write to file...");
	[archiver release];
	[data release];
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
    /*
     Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
     If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
     */
	NSLog(@"App did enter background");
	
	
		
	
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
    /*
     Called as part of  transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
     */
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
    /*
     Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
     */
	[self parseXML];
	[tabBarController viewWillAppear:YES];
}


- (void)applicationWillTerminate:(UIApplication *)application {
    /*
     Called when the application is about to terminate.
     See also applicationDidEnterBackground:.
     */
	
	
	
}


#pragma mark -
#pragma mark Memory management

- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
    /*
     Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later.
     */
}


- (void)dealloc {
	NSLog(@"dealloc");
	[list release];
	[lastIndexPathFiltre release];
	[montantMin release];
	[montantMax release];
    [tabBarController release];
	[navController release];
	[listeFavoris release];
	[tabBarItem release];
    [window release];
    [super dealloc];
}


@end
